Apr 29, 2007, 01:51 PM // 13:51
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#161
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Pre-Searing Cadet
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Least Favourite class would be Paragon
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May 02, 2007, 09:51 PM // 21:51
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#163
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Monk, hands down, I've tried ZB, SoR, WoH, and more, 2 PvE monks tried and lots of PvP, It just never gave me the rewarding feeling I get from playing an Assassin/Dervish/Ranger/Mesmer/Elementalist. I guess I prefer destroying over saving.
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May 03, 2007, 12:14 AM // 00:14
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#164
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Ascalonian Squire
Join Date: Feb 2007
Guild: Ancient Warlords of Tyria
Profession: A/Me
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Assassin...
their chain attacks become annoying when trying to take on many enemies and your hench/heros kill the foe before you can use the second link
it would be nice if it was linked to you, so you could lead attack this guy, off-hand that guy, and dual the other... repeating strike could be one of the few that requires you stick with the same enemy you started on.
Over all, an assassin doesnt have enough decent shadow steps/heal/attack that can all be thrown together to make a nice build with all three. even if there was, that would probably neglect deadly arts : /
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May 03, 2007, 12:43 AM // 00:43
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#165
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Rits.
I detest spirit camping. You summon spirits which throw balls at enemies so you have these otherworldly bodyguards. Lather, rinse repeat. /yawn
Also, the channeling line has some imbalanced spiking skills.
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May 03, 2007, 12:54 AM // 00:54
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#166
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Ascalonian Squire
Join Date: Nov 2006
Guild: Stewards of the Ancient Rites[STAR]
Profession: A/
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Quote:
Originally Posted by Stranger The Ranger
The general Assassin hate is there for 2 reasons :<
1. People can't play em
2. Or people get pwned my them
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Quoted for truth.
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May 03, 2007, 01:56 AM // 01:56
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#167
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Krytan Explorer
Join Date: Nov 2006
Guild: The Shadow Tower
Profession: A/
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Dervish.
They're just...
They die faster than sins sometimes o___O The avatars and enchantments are cool and all but...i don't really see much of a purpose
(Assassins FTW <3)
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May 03, 2007, 03:16 AM // 03:16
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#168
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Ascalonian Squire
Join Date: Feb 2007
Guild: Ancient Warlords of Tyria
Profession: A/Me
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Quote:
Originally Posted by Ahrims Assassin
Quote:
Originally Posted by Stranger The Ranger
The general Assassin hate is there for 2 reasons :<
1. People can't play em
2. Or people get pwned my them
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Quoted for truth. Quoted for truth.
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: )
nothing cooler than seeing a sin who can properly pwn..its a beautiful site. : )
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May 03, 2007, 03:16 AM // 03:16
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#169
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Ascalonian Squire
Join Date: Feb 2007
Guild: Ancient Warlords of Tyria
Profession: A/Me
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Quote:
Originally Posted by Ahrims Assassin
Quote:
Originally Posted by Stranger The Ranger
The general Assassin hate is there for 2 reasons :<
1. People can't play em
2. Or people get pwned my them
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Quoted for truth. Quoted for truth.
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: )
nothing cooler than seeing a sin who can properly pwn..its a beautiful site. : )
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May 03, 2007, 03:19 AM // 03:19
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#170
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Pre-Searing Cadet
Join Date: Apr 2007
Guild: The Black Swordsmen
Profession: W/R
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My vote goes to monk.
I hate being fully responsible for others and I just find them to stressful to even bother with. I only get to play on weekends and it is a waste of my time to stress out over what others are doing.
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May 03, 2007, 04:03 AM // 04:03
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#171
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Frost Gate Guardian
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Dervish+1
Slow attack speed and continously enchantment casting make me fell asleep.
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May 03, 2007, 05:16 AM // 05:16
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#172
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Academy Page
Join Date: Aug 2005
Profession: Mo/A
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Most hated: Ranger...why?
You stand in the edge and stay out of action plucking arrows at moving targets, laying a plethora of spirits behind buildings. To me, the only way to actually engage in action with a Ranger is to equip the trusty scythe/hammer and pound/slash your way with a pet.
Other than that, if you actually want to provide dmg, your potential is unrivaled with the warrior's knock-down after knock-down or assassin spike.
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May 03, 2007, 10:11 AM // 10:11
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#173
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Krytan Explorer
Join Date: Dec 2005
Location: Belgium
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although mesmers have some really cool abilities and uses, i simply dont like em.
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May 03, 2007, 11:55 AM // 11:55
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#174
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Jungle Guide
Join Date: Sep 2006
Location: Europe
Profession: W/
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Can't really judge on my experiences since I've only played as Warrior and Elementalist, but Paragon is my least favourite in looks. Just don't like their armour, weapon and fighting animation.=\
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May 03, 2007, 11:57 AM // 11:57
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#175
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Frost Gate Guardian
Join Date: Feb 2006
Guild: Strike Force
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My vote goes for Paragon.
Before everyone goes "omg you dont understand the class", my PvE Paragon is protector of elona and protector of cantha and I played a paragon in GvG.
I don't dislike the paragon because it is useless. You can do decent PvE builds with paragons and in PvP they were invaluable for a while (and still form pretty good groups). However none of these roles are fun. In PvE, you can do a retarted mending refrain build that makes you cast Anthem of flames every 10 seconds while running towards the next group. A slightly better choice is spearmastery/command buffs. Yes you get some nice spear damage, but with no skill whatsoever involved. Wait for recharge, press button, done. Neither is there any skill involved in casting the command shouts. As soon as you can, pump them out. You could play paragon while placing a piece of cardboard in front of your screen, all you ever need to look at is the skill bar.
At least warriors get to pull and hold aggro. Monks have to watch for spikes and manage their energy. Rangers and Necros can interrupt important enemy skills. Paragons? Nothing. Just press c and 1-8 as soon as recharged. Boring.
- Xeeron
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May 03, 2007, 01:46 PM // 13:46
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#176
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Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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Xeeron has hit it on the head, paras ftl
__________________
Jeremy The Seraphim LS R3
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May 03, 2007, 02:12 PM // 14:12
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#177
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Krytan Explorer
Join Date: Jul 2005
Location: Syracuse, NY, USA
Guild: The Amazon Basin (AB)
Profession: W/
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Quote:
Originally Posted by Xeeron
My vote goes for Paragon.
At least warriors get to pull and hold aggro. Monks have to watch for spikes and manage their energy. Rangers and Necros can interrupt important enemy skills. Paragons? Nothing. Just press c and 1-8 as soon as recharged. Boring.
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I think you've hit a good point. You really don't get the "yay for me!" feeling much with a para. Even Rits can do channeling spikes or set up a spirit wall and see the damage numbers fly. I think just seeing the damage numbers when your GftE triggers a crit from your allies would help that feeling a lot.
On the healing front, passive healing just isn't as satisfying as active healing. I think that's why a lot of newer monk players stick with healing rather than protection. Para's just don't have that much active healing. The fact that they don't have a good way to track who's got what shout on them only makes it worse.
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May 03, 2007, 02:43 PM // 14:43
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#178
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Rich_Izy
Most hated: Ranger...why?
You stand in the edge and stay out of action plucking arrows at moving targets, laying a plethora of spirits behind buildings. To me, the only way to actually engage in action with a Ranger is to equip the trusty scythe/hammer and pound/slash your way with a pet.
Other than that, if you actually want to provide dmg, your potential is unrivaled with the warrior's knock-down after knock-down or assassin spike.
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Yes... obviously you don't have a ranger, or just have no idea how to play 1 without Barrage.
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May 03, 2007, 02:54 PM // 14:54
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#179
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Krytan Explorer
Join Date: Feb 2007
Location: Boston, MA
Guild: Higher Order [HO]
Profession: D/
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Assassin, not because i think they suck(i don't), but because it pretty much forces you to play alone because no one wants em... unless u got guildies.
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May 03, 2007, 03:17 PM // 15:17
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#180
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Forge Runner
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Paragon.
Because I hate playing against them. A 106 AL character that pumps out unremovable party-wide buffs while doing damage comparable to warrior's auto-attacks is not balanced. Moreover, it's not fun. Both for the paragon player and the entire opposing team.
Remove from the game plx.
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